
If you are developing cut-out animation characters, take full advantage of Harmony’s rigging capabilities within our gaming specific pipeline. To animate this you need to use keyframe animation with tweens to make the different parts of the rig move, however this is something I will learn next time.While creating your sprites, you need to make sure that your programmers can effectively incorporate them into the engine of your choice.

Then after following those steps for each layer you end up with something like in the image below. Can also show all manipulators to show all the rig.Show Deformation button (Next to rigging tool).Rename transformation (Next to button above).


In yesterday’s lesson I learned how to use deformation rigging in characters/ creatures that are flexible or have not bones, for instance a squid! So the task yesterday was to create a squid drawing in Photoshop and then import it into Toon Boom to rig with deformation rigging.īelow is a reference image I used to draw my squid design in Photoshop.īelow is my Photoshop drawing I designed using the reference image above.
